As a web game dev, one point in favor of an App Store debut (and many against)
As I round the corner on my latest (yet to be announced) game, I’m faced with a harsh reality: needing to publish to the Play & App Store. Why? Unlike my first two games, this upcoming one relies on swiping mechanics, where the player needs to reliably input left/right & up/down gestures. Certain aspects of… Continue reading As a web game dev, one point in favor of an App Store debut (and many against)